Star Wars Villainous Review
If you’re going to make a game called Villainous, you need charismatic Villains, and the Star Wars universe is full of them. Star Wars + Villainous mechanisms + a few new tweaks = Villainous 1.5, and I really like it.
If you’re going to make a game called Villainous, you need charismatic Villains, and the Star Wars universe is full of them. Star Wars + Villainous mechanisms + a few new tweaks = Villainous 1.5, and I really like it.
Cartolan puts you in the role of adventurers, seeking to explore the unknown world and open lucrative trade routes with the various ports and cities obscured by the fog of ignorance.
Pearladora is a game set around a series of lagoons, and in these lagoons are piles of pearls, just waiting to be claimed. The inhabitants of the islands, dotted around the lagoons, want to be the best and to collect the most pearls.
In the first of a series of reviews of new French games, this is Hiroba. Hiroba is a quick and light game from publisher Funnyfox which leans heavily on the gameplay concepts of Sudoku.
Cubitos is a racing game from John D. Clair (Dead Reckoning, Mystic Vale, Space Base) and Alderac, which mixes frenetic jockeying for position with bag-building.
Designer extraordinaire – Reiner Knizia – created this deck-building game of exploration and adventure. Does it scratch that mosquito bite yearning for jungle escapades?
Iki rejects the usual tropes of samurai, ninjas, and bug-eyed anthropomorphic cartoon animals. Instead, it transports us back to feudal Japan
Every so often a game comes along, and I think “That sounds like the name of a Black Metal concept album”, and this is one of them. Book of Skulls – Slayers of Eragoth wasn’t named this way accidentally, either.
A War Of Whispers turns area-control on its head, with a game full of subterfuge, misdirection, and cunning.
Anno 1800 has made the transition across the ethereal planes between digital and physical, and thanks to Martin Wallace and Kosmos Games, we can now play it on a table