Root Review (+ expansions)
Looks can be misleading. The first time you take a look at Root’s box and artwork, you could be forgiven for thinking this is a cutesy woodland game.
Looks can be misleading. The first time you take a look at Root’s box and artwork, you could be forgiven for thinking this is a cutesy woodland game.
The aim of the game is to either grow your clan large enough to form the nation of Bjarmia (I googled it, it was a real thing), or kick enough ass to win through sheer dominance.
Have you ever wondered what happens when a death-metal screaming red panda meets ladder-climbing poker?
Scythe is Stonemaier Games’ Euro-in-mechs-clothing game from 2016. It’s a game that’s been riding high in the BGG charts since its release, so it’s about time I gave it a proper review.
So you’re a Viking. And you’re dead. You’re a dead Viking. That’s where Langskip starts off, in this light, small box game from Crab Studios. It holds the unusual honour of being the second Viking-themed race game I’ve played.
Holy alliteration Batman, it’s a Pilfering Pandas preview! It’s the third game from the husband and wife publishing duo, Wren Games, and it’s on Kickstarter as I type these very words.
The Tu’x Rebellion is a competitive, yet co-operative game, set in a fantasy world. It combines Euro-like resource management, and outright war-gaming, in a grand scale campaign.
This special feature looks at the games produced by The Dark Imp, and designer Ellie Dix
Ishtar: Gardens of Babylon, from Bruno Cathala and Evan Singh, is a combination of tile-placement and area control. The premise of the game pits you as rival gardeners, seeking to do the seemingly impossible – grow beautiful gardens in the middle of the desert.
Stonemaier Games are back with their latest big release. This time, it’s a card game, based Pierce Brown’s books by the same name, Red Rising. It’s a game of strategy, timing, using your faction’s powers, and uniquely, ending the game with a strong hand. Sounds strange? Read on.